AI Insights · Timothy · October 2021
Performance of Top 5 Hasbro Games Applications on Unified Platform in Africa in Q3 2021
In Q3 2021, top Hasbro games like PJ Masks™: Moonlight Heroes and Power Rangers: Legacy Wars showed varying trends in downloads, revenue, and active users across Africa.
In the third quarter of 2021, the performance of top Hasbro games on a unified platform in Africa demonstrated interesting trends in downloads, revenue, and active users. Below is a detailed look at the metrics for some of the leading titles.
PJ Masks™: Moonlight Heroes from Scary Beasties Ltd saw a notable fluctuation in weekly downloads, which peaked at around 25.8K in mid-July and then gradually declined to approximately 16K by late September. The game’s weekly revenue also varied, reaching its highest point of around $68 in early August before dropping to roughly $6 in late September. Weekly active users mirrored the download trends, peaking at about 72.6K mid-July and tapering off to around 57.6K by the end of the quarter.
Power Rangers: Legacy Wars by nWay Inc. exhibited a steady flow in weekly downloads, with a peak of approximately 17.4K at the end of September. The game’s weekly revenue showed some ups and downs, hitting a high of about $343 at the end of August and then stabilizing around $295 by the end of the quarter. Weekly active users remained relatively stable, fluctuating between 40K and 45K throughout the quarter.
Scrabble® GO - New Word Game from Scopely, Inc. had consistent weekly downloads, with numbers hovering around 14K in early July and slightly decreasing to about 11.6K by the end of September. Weekly revenue for the game showed a downward trend, starting at approximately $1.9K at the beginning of the quarter and tapering off to around $1.3K by the end. The game maintained a stable active user base, fluctuating around 76K to 80K throughout the quarter.
Epic Prankster: Hide and shoot by HOMA GAMES experienced a significant increase in weekly downloads, peaking at approximately 14.1K in mid-September before dropping to about 6.8K by the end of the month. Weekly revenue also saw an upward trend, reaching around $236 in early August and rising to approximately $113 by the end of September. Active users for the game increased steadily, peaking at about 27.8K in mid-September and then decreasing to around 19.6K by the end of the quarter.
Ricky Zoom™ by Entertainment One showed a stable trend in weekly downloads, with numbers rising from around 8.9K in late June to approximately 11.6K by the end of August, and then stabilizing around 9.6K by the end of September. The game’s active user base followed a similar pattern, peaking at around 18.2K in late August and stabilizing around 16.2K by the end of September.
For more detailed insights and data on these applications, visit Sensor Tower.